bear-hunt-554x368.png

We're Going on a Bear Hunt

3-5 yrs old

6-7 yrs old

8-10 yrs old

Digital Literacy

Dramatic Arts/Theater

Reading and Writing

Exploring and bringing to life Michael Rosen's famous story "We're Going on a Bear Hunt" in Minecraft, with cross school collaboration.

76
avatar Submitted By: Joseph Hammond

August 23, 2018

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Skills

  • Character
  • Collaboration
  • Creativity

External References

Inspiration credit

Credit to Steve Isaacs for inspiring the idea with his Fairy Tales reimagined lesson plan.

We're going on a bear Hunt performed by Michael Rosen

Speaks for itself. Great way to introduce the story or start a lesson.

Supporting Files

Example world Java


An example world built by me to demonstrate (Java edition)

World Screenshots


A collection of screenshots as an example.

Learning Objectives

  • Older children: To be able to recreate a story within Minecraft and share it with the younger children.
  • Younger children: To explore and gain a broader understanding of a story in a multi-sensory way.
  • To use and understand the concepts of digital storytelling.
  • To understand how to use the tools available in Minecraft to bring a story to life.

Guiding Ideas

How can we use Minecraft to bring a story to life?

How can we enhance a story to engage younger children and guide them through the story?

How are we enhancing a story by interacting with it and experiencing it?

Student Activities

I imagine this as a collaborative activity between older children and younger children within the UK primary school age range (3 - 11 years).  This brief can obviously be adapted according to the school structure and needs.  Before beginning activities teachers can demonstrate available tools as necessary.  I would ideally have some of the older children (UK years 4, 5 and 6) do the older children's activity and then present it to a younger class (UK Reception or years 1 and 2).

The older children will use Minecraft to recreate "We're Going on a Bear Hunt", using both the written words of the book, written on signs or similar, and visuals to recreate the settings.  They can do it however they please as long as it has a clear structure of moving through the different sections of the story.  The sections are as follows:

A house, grass, a river, mud, a forest, snow, a cave with a bear in it.  Then when the bear is revealed, they run back home.

Students can challenge themselves by incorporating more advanced tools and features such as redstone contraptions and/or command blocks.  They would then ideally present this to the younger children.

The younger children will then explore the story as laid out in the game, reading the words written on the narrative tools while moving through the recreated settings according to the story.  Ideally they would have an older child helping to guide them through the story.  It could also be performed during assembly or to a class during a story time, with one person reading the story while the other acts it out live in game.

Performance Expectations

All older students to submit their own Minecraft world.  Expectations will be:

  • That the world is well structured and it is easy to follow the story and know where to go in said world.
  • Any extra interactive elements enhance the experience rather than distract from the experience.
  • That they can act out the complete story to each other using the world they've built.

Skills

  • Character
  • Collaboration
  • Creativity

External References

Inspiration credit

Credit to Steve Isaacs for inspiring the idea with his Fairy Tales reimagined lesson plan.

We're going on a bear Hunt performed by Michael Rosen

Speaks for itself. Great way to introduce the story or start a lesson.

Supporting Files

Example world Java


An example world built by me to demonstrate (Java edition)

World Screenshots


A collection of screenshots as an example.