How to Purchase
Anyone with a Microsoft 365 account can purchase and use Minecraft Education.
Starting at $5.04
Classrooms And Schools
Volume Licensing
Qualified educational organizations can purchase Minecraft Education through Volume Licensing. Visit the Volume Licensing options page to connect with a channel partner who can help you find the licensing agreement that best fits your school.
Direct Purchase
School administrators at qualified educational organizations can purchase individual subscriptions for their schools. We recommend checking with your IT department before purchasing. If you have Office 365, you may already have licenses available.
$5.04 User/Year
(annual commitment)Camps, Clubs And Organizations
Direct Purchase
$12.00 User/Year
(annual commitment)
FEATURES
Minecraft Education offers pre-built lesson plans, build challenges, immersive worlds, educational features, tutorials, classroom settings, and more.

Browse over 600 standards-aligned lessons to engage students across any curriculum. You can even write and submit your own Minecraft lessons!

Learn with Minecraft in every subject. Browse coursework spanning STEM, Coding, SEL, History, Language Arts, 21st Century Skills, and more!

Explore tutorials for educators new to Minecraft. Starter worlds and lessons ensure early success with integrating Minecraft into existing curriculum.

Enhanced multi-player lets up to 30 students collaborate and work together on a set of learning activities without a separate server.

In-game Camera and Portfolio empower students to capture evidence of learning and create rich, formative assessment opportunities within Minecraft.

Individual student logins ensure data privacy and security, and customizable skins personalize the learning environment for student engagement.
Minecraft Education System Requirements
OS | Windows 11, Windows 10, Windows 8*, Windows 7* |
CPU | Intel Core i3-3210 3.2 GHz / AMD A8-7600 APU 3.1 GHz or equivalent |
RAM | 2GB |
GPU | GPU (Integrated): Intel HD Graphics 4000 (Ivy Bridge) or AMD Radeon R5 series (Kaveri line) with OpenGL 4.4 GPU (Discrete): Nvidia GeForce 400 Series or AMD Radeon HD 7000 series with OpenGL 4.4 |
Disk Space | At least 1 GB for game core, maps and other files |
These are our minimum supported versions. The game should be able to run on these operating systems but we will not be fixing any current our future bugs on these versions
OS | macOS Catalina 10.15* and up |
CPU | Intel Core i3-3210 3.2 GHz / AMD A8-7600 APU 3.1 GHz or equivalent |
RAM | 2GB |
GPU | GPU (Integrated): Intel HD Graphics 4000 (Ivy Bridge) or AMD Radeon R5 series (Kaveri line) with OpenGL 4.4 GPU (Discrete): Nvidia GeForce 400 Series or AMD Radeon HD 7000 series with OpenGL 4.4 |
Disk Space | At least 1 GB for game core, maps and other files |
These are our minimum supported versions. The game should be able to run on these operating systems but we will not be fixing any current our future bugs on these versions
OS | Chrome OS 83 and up |
CPU | Intel Core i3-3210 3.2 GHz / AMD A8-7600 APU 3.1 GHz or equivalent |
RAM | 2GB |
GPU | GPU (Integrated): Intel HD Graphics 4000 (Ivy Bridge) or AMD Radeon R5 series (Kaveri line) with OpenGL 4.4 GPU (Discrete): Nvidia GeForce 400 Series or AMD Radeon HD 7000 series with OpenGL 4.4 |
Disk Space | At least 1 GB for game core, maps and other files |
OS | iOS 11/iPadOS 11 or higher |
RAM | 1 GB |
These are our minimum supported versions. The game should be able to run on these operating systems but we will not be fixing any current our future bugs on these versions
OS | Android 8.0 or higher |
CPU | 32 or 64 bit |
RAM | 1GB |
Disk Space | At least 1 GB for game core, maps and other files |