All Ages
Climate & Environment
Science
Technology
It is designed to understand that the world a can be a better place without destroying possibility for future generation by taking care of Climate
August 26, 2019
Lesson Plan
My Notes
Presentation and MCWORLD- Water the essence of all living beings
Why was the project taken? We have lost 50% of total aquatic life in last 40 years. The year 2018 marked oceans hottest year on the record. Wildlife is Mother Nature’s greatest treasure, to protect it we must take every measure. The oceans drive global systems and make earth habitable for humankind.
SOLUTION TO THIS PROBLEM “Change starts with you but it does not starts until you do.” The proposed solution is setting up of a recycling programme at school.
IMPLEMENTATION OF SOLUTION FACTS: Plastic bottle take 500 years to decompose. About 1200 soda bottles could carpet an average living room. IMPACT: - Educating students about recycling provides the country a path to green future. FINANCIAL PLANS:- The setting up of recycling programme would cost about Rs.3,486 to Rs.10,460 per ton of plastics.
EXECUTION OF SOLUTION: 1. Administration, faculty and students need to work together to make the working plan of recycling programme. 2. From cups to plastic forks , to plastic packaging , a lot of plastic waste is produced. Thus, setting up recycling containers in cafetaria would be very useful. 3. Encourage students to bring junk mail from home. 4. Hold recycling contests to encourage students to collect as much recyclable material as they can.
The goal is Project Based Learning, so students will work in groups. Project is divided into stages. • Impact: Students will identify the books of different genres. o Think carefully about which materials are being used and why o Planning the settings to be using non Minecraft language in the form of Mindmaps. o As one the objective is keeping in mind the Sustainable Development Goals, Make all features sustainable by replanting any trees cut down and growing sustainable crops for food and giving appropriate message as reminders. • Stage Two: Develop the story by exploring the problems and solutions read by them and their friends. They will use narrative tools: find and place in inventory - slate, poster, board, sign, NPC • Stage Three: Students will use makecode for basic big structures to simplify the task and later on improvise it as per the structure required. As an extension activity, students can add elements using redstone and other tools to create a more interactive experience for the reader.
All students will submit a complete story as a mcworld file. Expectations include the following: • Story is complete and a player can travel through the entire story • Directions for the player are clear - it should be clear where to go, what to do, etc. so a player doesn't get lost in the world. • A variety of narrative / story telling tools should be used throughout including: o slate o poster o board o sign o NPCs • Students should use the fill and/or clone tool to make building more efficient • Students should interactive elements with redstone and MakeCode • Students will learn without stress but have fun in each step. • Use the camera and portfolio to document the story as it unfolds • Use Screencast to capture video evidence of role plays and guided tours of settings • Create a story board using Sway to tell your story.
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