8-10 yrs old
11-13 yrs old
14-18 yrs old
18+ yrs old
Leadership
Reading and Writing
Technology
Gamify Literacy - Class collaborative story writing using immersive common EDventures. Capture the glory, fear, loss & triumphs together! #EmpathyEDU
November 14, 2017
.MCWORLD Dragon Realm World File
Three epic kingdoms. World Spawn Location is -35, 90, 850 just FYI
VIDEO Walk Through for Teachers!
In 14 minutes see the entire scope of the lesson and be prepared to engage and join the students on this epic learning EDventure! Worth a watch!
Project Title Card
Title Card
Screen Shot 1
Example Screen Shot
Screen shot 2
Example 2
Screen Shot 3
Example 3
Screen Shot 4
Example 4
1. Can students show empathy for a kingdom in need and actively aid that kingdom?
2. Can students work together to successfully solve a problem involving two antagonists?
3. Can students navigate an epic edventure in pairs while supporting the goals of a greater team?
4. Can students efficiently communicate within the class to maximize chances of timely success?
5. Can students frequently and powerfully capture media and journal entries in portfolios for later use in telling their tale?
6. Can students assume leadership roles and demonstrate perseverance during hardship?
7. Can students translate their experience into individual, paired or class collaborative writing products?
8. Can the class share their writing products with the wider world including the #MinecraftEDU community?
See Youtube Video Walk Through in resources: https://www.youtube.com/watch?v=yUtWof4lmHY
Students will gather in the Swampton castle and hear the narrative including two other kingdoms who have come and taken what is now theirs.
Students will show empathy and critical thinking as they formulate a plan of action to solve Swampton's problem and deal with Stonehaven and Skrimville.
Students will distribute limited resources intelligently and each grab a portfolio and several cameras to document their experiences as they head out in pairs and as a whole.
Students will deal with barriers including Monsters as they search the three kingdoms for 12 dragon heads and 12 skulls of heroic kings.
Students will mine and return the 12 dragon heads and 12 skulls of heroic kings back to the Swampton throne room.
Once all items of concern have been rightfully returned to Swampton students can have a dialogue in the room answering several deep questions.
Examples: Why did Skrimville keep saying Swampton was on their land?
Was Swampton really innocent here? What relationship does Skrimville have with Stonehaven?
Why wasn't Stonehaven worried about The 13th Dragon?
These are just a few questions students could answer before generating writing products.
Students will generate individual, paired or class-wide writing products based on their shared experience in the epic edventure!
Students will share these products with the world.
Students will determine the EDventure mission, plan a strategy for success as a class, journal and capture media throughout the mission and turn the experience into a personal or class collaborative piece of writing. They will then publish in a teacher suggested location their writing.
Extensions: Teachers can have students write Bard's Tales, songs or poems about the kingdoms of Swampton and Skrimville.
Teachers can have students tweet @Askrimshire to compliment his map
Teachers can let the students play the part of the Skrimati and try their best to hide the dragon heads while another class tries to find them....... there are many more flexible options with this map. Thanks Andrew Skrimshire! #Talent
Sign up for the Minecraft: Education Edition newsletter. We promise to respect your inbox.