MEE-Sheepish-Probability-Lesson-Thumbnail-554x368.png

Sheepish Probability

11-13 yrs old

14-18 yrs old

Math & Economics

Explore the probability of dispensers, sheep breeding and design your own fair experiment to determine the probability of different Minecraft mobs.

avatar Submitted By: Stephen Elford

October 2, 2018

Skills

  • Collaboration
  • Creativity
  • Critical Thinking

External References

Full Teacher Lesson Plan

A full outline of the lesson to support you to run this activity.

Student Worksheet

A worksheet to support students in recording information.

World Download

Download of the world file for Minecraft: Education Edition.

Link to Google Sheet

Use this for collaborative collection of in-game data for Activity 1.

Link to Excel Sheet

Use this for data collection for Activity 1 if you don't want to use the Google Sheet.

Learning Objectives

  • Explore the practicalities and implications of obtaining data through sampling using a variety of investigative processes (VCMSP298)
  • Explore the variation of means and proportions of random samples drawn from the same population (VCMSP299)
  • Investigate the effect of individual data values including outliers, on the range, mean and median (VCMSP300)

Guiding Ideas

Are dispensers in Minecraft truly random?

What sheep breeding should take place to determine the colour of the mystery sheep?

How can we design a fair experiment in Minecraft to determine the probabilities of getting different types or colours of Minecraft villagers and animals?

Student Activities

There is a complete lesson plan/outline in the "External References" section but below is the quick version.

Activity 1: Students use a dispenser as a random colour generator, and compare the results to an experiment with a random number generator.

Activity 2: Students have a limited number of experiments to complete, and in that time they must do their best to determine the colour of the mystery sheep.

Activity 3: Students must design, build, and complete a probability experiment in Minecraft to determine the probabilities of getting different villagers or different varieties of horses, llamas, sheep, parrots or sheep.

Performance Expectations

Students will explore the difference between theoretical and experimental probability.

Students will make predictions based on experimental results.

Students will design a fair probability experiment in Minecraft: Education Edition.

 

Skills

  • Collaboration
  • Creativity
  • Critical Thinking

External References

Full Teacher Lesson Plan

A full outline of the lesson to support you to run this activity.

Student Worksheet

A worksheet to support students in recording information.

World Download

Download of the world file for Minecraft: Education Edition.

Link to Google Sheet

Use this for collaborative collection of in-game data for Activity 1.

Link to Excel Sheet

Use this for data collection for Activity 1 if you don't want to use the Google Sheet.

如果你想了解在中国发行的Minecraft我的世界教育版,请访问我们的中国官方网站. 你也可以留在 education.minecraft.net了解世界其他地方如何使用Minecraft: Education Edition.

或留在