8-10 yrs old
11-13 yrs old
14-18 yrs old
October 12, 2020
Educator Guide Sequencing
These learning activities are designed to provide the learner with flexibility and choice in his/her learning.
The learner will be introduced to three tutorials that are at three levels of difficulty (Novice, Intermediate and Expert) which are followed by an educational activity where he/she can apply coding skills.
The learner may choose a tutorial at his/her appropriate difficulty level and language OR choose to complete all tutorials and the educational activity. It will take approximately an hour to complete all the activities.
In most cases, the students are going to have some steps that are different than the others. Really draw attention to doing the steps EXACTLY as said and seeing how each outcome could be slightly different.
Some examples are I before E except after C, every word must have at least 1 vowel, Q is always followed by a U, etc.
The order of operations are Parentheses, Exponents, Multiply, Divide, Add, and Subtract. If you don’t follow the order of operations, you will not get the correct answer.
Code is run in the order it is written. If you write it out of order, the code will run incorrectly or draw an error.
TUTORIAL 1: AGENT MOVE (Novice - 5 minutes)
Main objective: The learner will utilize the chat commands to code the agent to move in various directions around the Minecraft: Education Edition world.
Answer Key: https://makecode.com/_1E11MUiWc6EW
TUTORIAL 2: BUILD A MAZE (Intermediate - 10 minutes)
Main objective: The learner will code the agent to move following a specific set of instructions while placing blocks at a specific location in the agent’s path. The agent will respond to several different on chat commands.
Answer Key: https://makecode.com/_cEzDcoFUYV0C
TUTORIAL 3: OCELOT ENCLOSURE (Expert - 15 minutes)
Main objective: The learner will code the Builder to move following a specific set of instructions while placing specific blocks along the perimeter of their path. Then they will spawn several animals into the area previously fenced in.
Answer Key: https://makecode.com/_1RJAUagka20x
EDUCATIONAL APPLICATION (15 minutes)
Subject Area: Physical Science
Main purpose of the activity: The learner will model an example of a closed circuit using Redstone.
An open circuit is one where electrons are unable to complete the pathway.
A closed circuit is one where electrons are able to complete the pathway.
The learner’s challenge is to use the agent to build a closed circuit to turn on a light on the porch.
Outcome of This Activity:
The learner will have successfully coded the agent using chat commands to build a closed circuit that turns a light on when a button is pushed.
Possible Solution for this Activity: https://makecode.com/_fg81z0YrUUYY
Ask the learners about new skills that they have practiced during the activity to reinforce the concepts.
Agent detect can determine if an item is around.
A conditional is a statement that tells a program to do different actions depending on whether a condition is true or false.
Sequencing requires that steps to a problem’s solution be done in a specific order to produce a specific result (finished product).
The agent place on move commands required the evaluation of a Boolean true in order to execute.
The pick random position function was given a set of parameters that were carefully chosen so they would be inside the fenced in area walked by the Builder.
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