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- Demonstrate a physics concept in Minecraft

**Mini-Lesson (whole class)**

Building an elaborate Rube Goldberg is helpful in demonstrating physics concepts like gravity, but the initial rate of a ball falling down a ramp can easily simulate this principle.

• How do you know how far an object will fall?

• What if you want to make it go farther?

Try building a simple ramp for a rolling object.

• If you release the ball, how far will it go?

• How can you determine the distance traveled inside Minecraft?

This should be a formula: d=rate/time where the distance would be the length of the blocks traveled. The rate would be calculated by using a phone or the clock on the computer to determine how long the ball took to reach the bottom. From here students can determine a rate as he variable in the equation.

**Cooperative group activity choices:**

Teams should decide on other physics applications that could be used within Minecraft.

• **Option One:** Student can build a model of their Minecraft ramp to scale in real life.

• **Option Two:** Students can build an elaborate Rube Goldberg in Minecraft using more features like waterfalls to power their systems, or turning off water sources, Teachers would first insist on a draft drawing and then have students design their work in Minecraft.

**Evidence of Learning:**

• Students will build the initial ramp in Minecraft. They will add a sign to their ramp to demonstrate the rate of how the ball traveled and even use the sign to show their work.

**Extension: **• Students could take the imagined, more elaborate Minecraft Rube Goldberg and build them as larger projects.

• Students could also use Redstone to demonstrate physics concepts in Minecraft that do not apply: how would you have to adjust Minecraft blocks to show gravity?

- Communication
- Creativity
- Critical Thinking