# Polar Bear Rescue

8-10 yrs old

11-13 yrs old

Animals

Computer Science

Technology

Block 1 Lesson 3: sequencing and conditional loops

Submitted By: Minecraft Education

June 24, 2020

#### Skills

• Communication
• Critical Thinking

### Learning Objectives

• Develop programs with sequences and simple loops, to express ideas or address a problem
• Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions
• Create programs that include sequences, events, loops, and conditionals
• CSTA standards coverage: 1A-AP-09, 1A-AP-10, 1A-AP-11, 1A-AP-12, 1A-AP-14, 1B-AP-08, 1B-AP-10, 1B-AP-11
• ISTE standards coverage: 3D, 4A, 5C

### Guiding Ideas

We are continuing in our work with the Animal Research Center (ARC). We are in the Arctic to investigate reports of a baby polar bear that has been separated from its family. Rising glacial temperatures are causing more and more of the arctic to melt away, causing the life of the polar bear to be much more difficult due to lack of ice to live on and dwindling food supplies.

### Student Activities

Activity 1: Locate the cub

Activity 2: The great chasm

Activity 3: Higher ground

Bonus activity: Separated Family

### Performance Expectations

Students are expected to complete all the mandatory activities in the lesson.

Ask the students about the skills that they have learned during the lesson, to reinforce the concepts.

1. Q. What does Agent detect coding block do?

• A. Agent can determine if an item is around.

2. Q. What is a Conditional?

• A. It’s a statement that tells a program to do different actions depending on whether a condition is true or false.

3. Q. What is it called when we repeat code over and over?

• A. A loop

4. Q. True of False? Can the Agent hold its own inventory?

• A. True

#### Skills

• Communication
• Critical Thinking