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Parkour w/ Code!

6-7 yrs old

8-10 yrs old

11-13 yrs old

Gaming

Math & Economics

Technology

Play your own Random Parkour Course with a few simple lines of Code. Use math to figure out how to best randomize your maps!

avatar Submitted By: Mark Grundel

August 23, 2017

Skills

  • Communication
  • Creativity
  • Critical Thinking

Supporting Files

Sample Screen Shot


An Image of some code with advanced features.

Learning Objectives

  • Students will be able to find the range of distances a player can jump.
  • Students will be able to use code to create a Parkour Map.

Guiding Ideas

How can we use code to make a fun and engaging game?

What is the maximum distance a player can travel while jumping?

What other features can we put into our game to make it more fun or challenging?

Student Activities

Students will launch Code Builder.

Students will be given the task of developing a random parkour map with as few lines of code as possible.  See pictures for examples.

Students will play test each others maps.

Students will revise and test code.

Students should document their learning with screen shots of the code and in game images with the camera and portfolio.

Students may add additional features to their code, such as when dying teleporting back to a spawn point and clearing original blocks. Varying the gamemode or difficulty.

Performance Expectations

Students will code a random parkour course.

Students will test each others code and offer feedback to each other.

Students will work on advanced coding to develop advanced features and enhancements to their maps.

Skills

  • Communication
  • Creativity
  • Critical Thinking

External References

Supporting Files

Sample Screen Shot


An Image of some code with advanced features.