# Music Phasing

8-10 yrs old

11-13 yrs old

14-18 yrs old

Music

Technology

This world starts with the code connector and basic commands to build two loops. Rhythmical loops based on Steve Reich's 'Clapping Music.'

Submitted By: Samuel Wright

January 23, 2018

#### Skills

• Critical Thinking
• Project Based Learning

### External References

A series of videos made by myself and future students on coding Music in Minecraft.

#### Supporting Files

Music Phasing World

This world has the two model loops for 'Clapping Music' programmed and ready to go.

### Learning Objectives

• Students (and teachers) will interact with two loops that perform Steve Reich's 'Clapping Music' with the aim to create their own.
• An extension option will be to add the second pattern of 'Clapping Music' copying the two models presented. This is the original musical work: https://goo.gl/1ayX6L

### Guiding Ideas

1. How to link the 'code connector?'

2. What coding commands can I use to build?

3. If I have a rhythm. How can I make it play a pattern?

4. How can a loop be made to play 'in time' (such as in 4/4 time)?

5. By taking an existing model of work (music or Minecraft) how can that build my knowledge?

### Student Activities

Before you start this lesson watch the short YouTube videos I have made that lead up to this project (video 5): http://bit.ly/MusicandMinecraft

1. Listen to 'Clapping Music:' https://goo.gl/1ayX6L
2. Watch this second performance that is a different variation on the combined- rhythm pattern idea: https://goo.gl/nKtTCS
3. Students explore the Music Phasing world to see:
1. How code connector works with Minecraftedu.
2. How binary beats can be represented as 0's for rests and 1's for beats.
3. Then how building a square can allow for a coded loop.
4. They observe and copy the way Redstone is used to power the looped beats.
4. Students can then create their own looped rhythm pattern on sand blocks (snare drum) or a variation of what they have already heard.
5. The extension option is to build the second 'phase' of Steve Reich's 'Clapping Music' alongside the given squared loop.

### Performance Expectations

1. See two ways of notating rhythm in Minecraft.

2. Identify and experiment with linear and looped patterns (or functions).

3. Develop a series of code commands for building loops.

By extension, add another pattern or the next one from Steve Reich's 'Clapping Music.'

#### Skills

• Critical Thinking
• Project Based Learning

### External References

A series of videos made by myself and future students on coding Music in Minecraft.

#### Supporting Files

Music Phasing World

This world has the two model loops for 'Clapping Music' programmed and ready to go.