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MinecraftEDU Cribs!

All Ages

Art and Design

Business & Entrepreneurship

Careers and Management

Students flip houses in the same neighbourhood trying to generate maximum property value from their renovations. Neighbours help with tips throughout.

avatar Submitted By: Benjamin Kelly

May 21, 2017

Skills

  • Creativity
  • Critical Thinking
  • Project Based Learning

External References

MinecraftEDU Cribs .MCWORLD File

Docs.com .MCWORLD file for MinecraftEDU Cribs

Lesson Video Walkthrough

Mentor Ben Kelly walks you through the lesson idea

Supporting Files

MinecraftEDU Cribs Project Title Card


Title Card

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Learning Objectives

  • - Students will explore the factors that aid the increase of property values
  • - Students will explore the renovations that lead to maximum increase in property value
  • - Students will creatively renovate a chosen house and critically determine an appropriate sales price for the home and property
  • - Students will be able to completely justify with examples their suggested sales price and speak about factors that increase the value of a property.

Guiding Ideas

This full neighbourhood has beautiful homes that are empty shells. The streets and outward faces of the homes are done but the interiors are empty. This allows our students to completely create their "MinecraftEDU Cribs" inside while adjusting the exterior to maximize property value.

There are 40+ homes for students to move into and renovate and the neighbourhood includes schools, parks, and other features that can dictate a property value externally.

 

The town is filled with helpful NPC neighbours who offer tips and advice to students as they try to determine which changes and additions to a home increase its value.

 

Guiding Questions:

 

1. Can students select a home in a neighbourhood that already has great value?

 

2. Can students after research and meeting with NPC neighbours determine changes and additions that will maximize their property's value?

 

3. Can students build and add these changes successfully and with style and function in mind?

 

4. Can students arrive at an asking price for the property after collaborative comparisons with fellow students efforts and considering factors that maximize property values?

 

5. When "The Buyer" (THE TEACHER) visits the home can the students justify their asking price by providing specific examples of why their home is worth their asking price?

Student Activities

1. Students in pairs or alone move into one of the 40+ homes in the neighbourhood.

 

2. Students put a sign up indicating for the short term that the house has been claimed.

 

3. Students meet with several NPC neighbours who offer advice on additions and changes they can make to maximize their new property's value.

 

4. Students begin to make additions, renovations and property alterations. Essentially flipping the house.

 

5. When done students travel around the neighbourhood looking at their fellow classmates additions, alterations and asking prices to better determine if theirs is appropriate.

 

6. Students await the BUYER (the teacher) and will justify their asking price by pointing out up to ten reasons they believe their home is worth what they stated.

Performance Expectations

Students will move into a home based on it's initial location value

 

Students will listen to NPC neighbour advice for building

 

Students will make alterations and additions as they renovate the propety to maximize sale value.

 

Students will consult with classmates to make sure their house is price perfectly

 

Students will justify their asking price to their teacher as the buyer with up to 10 pieces of evidence or examples supporting the price.

Skills

  • Creativity
  • Critical Thinking
  • Project Based Learning

External References

MinecraftEDU Cribs .MCWORLD File

Docs.com .MCWORLD file for MinecraftEDU Cribs

Lesson Video Walkthrough

Mentor Ben Kelly walks you through the lesson idea

Supporting Files

MinecraftEDU Cribs Project Title Card


Title Card

screenshot1


screen