8-10 yrs old
Math & Economics
Design a prototype of a home and use area and perimeter to find out how many materials they will need to build it in survival.
March 6, 2019
Minecraft World File
Download the world and open with Minecraft: Education Edition.
Common Core Standard Link
Engage NY Link
Associated Engage NY module and lesson.
Opening Slideshow Materials:
Math notebooks and pencils (colored pencils and graph paper are good for this too)
Whiteboard and markers
Go through the pictures on the slide show and brainstorm any thoughts and observations about how math can build roofs and facades. Use the students’ brainstorm comments to get them to understand these concepts and once the students have made these connections, unveil the Big Idea.
Math is needed to construct all buildings and measuring the area and perimeter of shapes are its tools.
Put students in groups of four and have them take out the blueprint they got on their first day. As students finish, have them peer review each other's work before entering the Home Prototype World.
Developing a Prototype
Students will enter the Home Prototype World and have four activities to complete that will follow the worksheet.
1. Design their roof.
2. Design their facade.
3. Design their door.
4. Document their math by showing these variables on a slate:
1. Did building in Minecraft get your students to think about math differently?
Built It In Survival
Start the day by reviewing your blueprints and take note on how many blocks you need.
Now that we have our plans and found how many materials of home foundations are needed, it will be time to mine blocks for the class. Divide the students up into three groups:
1. Miners: their job is to get as much stone, coal, and iron as possible. Give them pickaxes.
2. Lumberjacks: their job is to get as much wood and flowers as possible. Give them axes. Teleport them to a forest.
3. Mudders: their job is to get as much sand, gravel, and clay as possible. Give them shovels and teleport them to a river.
Be sure to remind your students that the blocks they are collecting are for everyone, so bring back at least three or more stacks of stone, wood, and concrete materials.
Put down nine chests into three rows labeled stone, wood, and mud/flowers. Also, put down a few furnesses loaded with coal and have students empty all their inventories into the community chest. Once all the items are in the chest, the students will craft items that they need. They can make stone bricks, slabs, concrete, polished blocks, or whatever material they used in their prototype.
In order to build your roof, you must make scaffolding out of dirt to easily build on top.
Potted flowers, trap doors, signs, and ladders all make great decorations for your facade.
Diamond Pants or Fight The Night
This is a fun fighting game that is a great way to end the class. Give all students diamond pants and a iron sword. Change the game mode to normal, student who want to play “it Each Other with Swords” will wear the diamond pants, students who would like to explore the game and do other things won’t, and will not be hit by players who are playing the game.
Fight the Night
Give students a challenge to collect as much mob loot as possible. Set the game to hard mode and write these codes:
/gamerule mobgriefing false (this prevents creepers from blowing up your students work)
/time set night
Depth of Knowledge 4
The student did all of the following..
1. The student was able to create walls on their foundation by stacking loops of perimeters on top of one another and explain how walls = perimeter x height.
2. The student was able to design prototypes of floor plans on the worksheet and in creative mode.
3. The student was able to build and explain models on how Ax(B+C) = (AxB)+(AxC) and how it relates to their floor plan.
4. The student was able to find and explain the area and perimeter of a two-room floor plan.
5. The student was able to explain strategies on how they did the math, such as measuring the length and width to find the area.
6. The student was able to build walls and rooms for a home in Survival World.
Depth of Knowledge 3
The student did five out of six listed above
Depth of Knowledge 2
The student did three out of six listed above
Depth of Knowledge 1
The student did two out of six listed above
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