8-10 yrs old
11-13 yrs old
Computer Science
Follow on from Magical Castle lesson. Again we use positional sensing, this time to create a Zombie Attack game. Map kindly provided by Faith Shupee.
February 23, 2018
Adventures in Minecraft, Martin O'Hanlon & David Whale
Chapter 2 gives detailed descriptions of positional sensing for Minecraft (albeit using Python), and was the catalyst for creating this lesson
Magical Castle World (*.mcworld)
This is a slightly modified version of the Magical World map with Lapis Lazuli added to a chest. Again thanks to Faith Shupee for the map!
Magical Castle 2 Code using Makecode (Code Connection)
This handout provides an example solution using MakeCode
Students should have reinforced their knowledge of 3D co-ordinates, using both absolute and relative co-ordinates for sensing and triggering events
Students should appreciate the importance of sequencing, in particular adding pauses to improve gameplay and prevent crashing!
Significant creative scope is possible for students to experiment with enhancements to the game in the same room, or adding different experiences or 'levels' in other rooms.
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