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Gray Wolves

8-10 yrs old

11-13 yrs old

Animals

Computer Science

Technology

Block 1 Lesson 5: repeat, while and nested loops.

6
avatar Submitted By: Minecraft Education

June 24, 2020

Skills

  • Communication
  • Creativity
  • Critical Thinking

Learning Objectives

  • Model the way programs store and manipulate data by using numbers or other symbols to represent information. 1A-AP-09
  • Develop plans that describe a sequence of events, goals, and expected outcomes. 1A-AP-12
  • Debug, (identify and fix) errors in an algorithm or program that includes sequences and simple loops. 1A-AP-14
  • Compare and refine multiple algorithms for the same task and determine which is the most appropriate. 1B-AP-08
  • Create programs that include sequences, events, loops, and conditionals. 1B-AP-10

Guiding Ideas

Part of our responsibilities as members of ARC is to try to correct misinformation about animals. That misinformation and lack of understanding has really hurt the gray wolf population. People have hunted gray wolves for years out of fear. And as progress infringes on more of their habitat, we need to help humans understand wolves better to lessen the confrontations.

Student Activities

Activity 1: Secure the Chicken Coup

Activity 2: Moving the Sheep

Activity 3: Hazing

Activity 4: Clearing the area

Performance Expectations

1. Q. Agent Detect does what?

A. Agent can determine if an item is around.

2. Q. What is a Conditional?

A. a statement that tells a program to do different actions depending on whether a condition is true or false.

3 Q. What is it called when we repeat code over and over?

A. A loop.

4. Q. True or False? Can the Agent hold its own inventory?

A. True

 

Skills

  • Communication
  • Creativity
  • Critical Thinking