8-10 yrs old
11-13 yrs old
14-18 yrs old
Computer Science
Reading and Writing
Learn more how to use Events in blocks, JavaScript and Python with MakeCode Coding Editor.
October 12, 2020
Educator Guide Events
Events Short Story Organizer
Events world
These learning activities are designed to provide the learner with flexibility and choice in his/her learning.
The learner will be introduced to three tutorials that are at three levels of difficulty (Novice, Intermediate and Expert) which are followed by an educational activity where he/she can apply coding skills.
Within each tutorial, the learner will have the option of selecting a coding language (Blocks, JavaScript or Python).
The learner may choose a tutorial at his/her appropriate difficulty level and language OR choose to complete all tutorials and the educational activity. It will take approximately an hour to complete all the activities.
GUIDING QUESTIONS
Character, Plot, Point of View, Setting, Theme, (Tension/Conflict), (Resolution)
By writing about the character’s reactions to events the author develops their character’s point of view within the setting and theme of the story.
The Three Little Pigs. Hansel and Grettel, The Princess and the Pea
Events in Minecraft are triggered by commands.
Examples: on chat, on block placed, on block broken, on player fly, on player swim, on player riding.
The player can gain advantage in the game by creating commands that produce the desired effect when executed. If a player codes (or encounters) an “on block broken” event that opens a locked chest, when the block is broken the chest reveals hidden items that will benefit the player.
TUTORIAL 1: CHICKEN RAIN (Novice - 10 minutes)
Main objective: The learner will utilize the on chat command to spawn chickens into the world at the player’s location.
Answer Key: https://makecode.com/_PqL305Y1Ja5P
TUTORIAL 2: FUN WITH EVENTS (Intermediate - 15 minutes)
Main objective: The learner will use three different event handler interactions to spawn animals into their world at various coordinates.
Answer Key: https://makecode.com/_1asifEeR4hUy
TUTORIAL 3: LINKED WALL (Expert - 20 minutes)
Main objective: The learner will use several different event handler interactions to position their player, build structures and replace existing blocks with other blocks of their choice.
Answer Key: https://makecode.com/_88T3ff9e28sH
EDUCATIONAL APPLICATION (20 minutes)
Subject Area: Language Arts
Main purpose of the activity:
Outcome of this activity:
The learner will have successfully visited all four locations, interacted with at least one event at each location and incorporated them into their completed short story in the book & quill. The player may elect to export their book & quill to share with others.
Possible Solution to this Activity: A Strange World (attached)
Ask the learners about the skills that they have practiced during the lesson to reinforce the concepts.
An event uses the prescribed action to execute the code defined in the event handler.
You can accept any of the following: on chat, on move, on use item, any iterations thereof.
The event is the score changing as a result of the player hitting the mole. The player hitting (or missing) the mole is the trigger.
The five key elements that go into every great short story are character, setting, conflict, plot and theme.
The pick random position function was given a set of parameters that were chosen so they would be near enough to the player to be observed easily.
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