Computing-With-Minecraft-Image-3-554x368.png

Computing: Wind Power

8-10 yrs old

Computer Science

Students expand on their fluency in coding to create a wind farm.

5
avatar Submitted By: Minecraft Education

September 11, 2020

Skills

  • Project Based Learning

External References

Classroom Presentation

Computing with Minecraft 5-Wind Power-Presentation

Educator Guide

Computing with Minecraft 5-Wind Power-Educator guide

World File

Supporting world file.

Learning Objectives

  • Apply the code for animation to a practical, subject-based topic.

Guiding Ideas

All the following lessons are approximately 45-60 minutes, depending on how much time you give students to explore the coding activities.

Lesson 1: Code a wind farm

Lesson 2: Animate the wind farm

Lesson 3: Code a lighting system

Please review the attached documents for additional details.

Student Activities

In this unit, students will expand on their fluency with Microsoft MakeCode as they code a wind farm, including animated turbines and an electrical resource to power a city. They’ll explore how code can be used to create animation, leading to new ideas, and the visual expression of those ideas.

Performance Expectations

By the end of this unit, students will be able to:

  • Use code to design a moving system.
  • Make multiple moving parts to create an animated feature.
  • Apply the code for animation to a practical, subject-based topic.
  • Use block code as a coding language to change their Minecraft world.

Skills

  • Project Based Learning

External References

Classroom Presentation

Computing with Minecraft 5-Wind Power-Presentation

Educator Guide

Computing with Minecraft 5-Wind Power-Educator guide

World File

Supporting world file.