To help you get started teaching with Minecraft, we’ve compiled some key resources – including sample lessons, starter worlds, training videos, and connections to other Minecraft educators to make the implementation of Minecraft in your classroom as smooth as possible.
Learn about different animals, challenges that they face and ways to help them with code! Use algorithms, sequencing, and loops to solve fun coding puzzles.
Visit the Moon, Mercury, Venus, Mars, Jupiter, and Neptune! Learn how to debug your code and use conditionals, operators, and loops while helping the Agent collect materials throughout the solar system.
Create loops, debug code, build structures, and create your own animations with 20 hours of instruction based on CSTA standards.
Learn conditionals, functions, coordinates and more with this 30-hr comprehensive set of materials based on CSTA standards.
Not only can you use Code Builder to teach computer science, you can also apply coding throughout your curriculum. Use these standards-aligned lessons and worlds in math, science, and engineering to use Code Builder throughout your school day.
Explore hundreds of lessons created by educators around the world, for students of all ages.
To help you use Minecraft effectively in your classroom, we have included a variety of special features to make lesson creation and assessment easier. The trainings below will introduce you to these features and help get you started teaching.
There is a strong community of teachers and experts who are passionate about the power of game-based learning, and experienced in using Minecraft in the classroom. From the basics of installation to the finer points of creating compelling learning activities, these educators can help you at any point along the way. Create an account of your own. [It’s easy!]