Minecraft game art illustration of a nighttime world.


Need assistance on your journey with Minecraft: Education Edition? Use the knowledge base to find what you’re looking for.

Minecraft: Education Edition Lesson Plans

We work closely with the educator community to provide a library of lesson plans that can help apply Minecraft: Education Edition to a variety of teaching and curriculum needs. These lesson plans are available in the Class Resources area of the website, and we’ll continue to add more in the months ahead.

Creating Lessons

Creating a lesson in Minecraft: Education Edition is not complicated, but it does require some planning. You probably have experience creating lesson plans for your students, now it is time to bring them to life in Minecraft: Education Edition. Here is a checklist of things you’ll need to create your lesson. Click on the links to be provided with tips for each step of your lesson creation journey.

There are several locations available to create a lesson, but we will be using the most common: the dashboard method. To reach your dashboard, log in to the website and visit the “Classroom” tab.

  • Select “My Resources”.
  • Scroll down to your dashboard.

Any purple button saying “+ create a new lesson” will get you to the lesson submission stage.


We provide a few standard photos, but the best way to make your lesson stand out to others is to provide a screenshot within your Minecraft-based (or adapted for Minecraft) lesson world.

https://education.minecraft.net/lessons/class-village/Image via Class Village, Rebecca Elliott

Tips to try

  • Using Creative Mode, hit SPACE and fly above your world to take a picture with in-game tools or a screenshot utility
  • Experiment with different times of day, if appropriate to your world
  • Removing the heads-up display (HUD) with F1 can help with a clear picture.
  • Lighting can come from a variety of resources within the Minecraft world. Try being creative with lighting in your world for different results.
  • If you have connected lessons in a series, you may want to use similar images to signify they belong together, but it is not required.

Image via Ship-Trap Island, parts 1-3, Ben Spieldenner

Things to avoid

  • Lots of text in your image – because of the way images scale on various devices, your text may be unreadable at certain resolutions
  • Default images
  • Low contrast images


Creating a good title for your lesson makes the difference between lessons that are seen often, and lessons that are hard to find by other educators. They should be specific, easy to understand, and simple.

Short Description

The description field is kept deliberately short but should not just be the first part of your introduction repeated. It is only seen one time so first impressions are important.

Tips to try

  • Use active verbs, for example: “Explore, create, & sustain life on an alien planet
  • You can also try asking a question that is answered by the lesson, such as “Waking up in a strange world, can you breakout?
  • Are you finding it difficult to edit your description down to the allotted characters? Try answering the following question: “If I wanted to tell people on social media (Twitter, Facebook) about my lesson, how would I accomplish this in a short, accurate, and exciting way?” This works because on social media because the limits are quite strict.

Things to avoid

  • Phrases like “in this lesson”
  • Abbreviations, slang, and other jargon (whenever possible)


Think of this area as a longer description, designed for people who have already clicked through to view your lesson. You can make a reinforcing statement about your lesson (like in “Climate Change”) or go in depth to elaborate your original short description, for example:

Short description: Explore and create stories in The Baddlands

Introduction: Students can explore the rich story setting and use it as a platform on which to build and develop their own characters, settings, and events.

(example from: The Baddlands, Simon Baddeley)

Student Ages

You can click more than one box here, but if you find yourself checking all the boxes, perhaps consider using “all ages” instead. 


You can select up to a maximum of three subject areas.

Student Ages and Subjects are currently the filters you can set on the “Find a Lesson” page to filter lessons. Make it easy for your lesson to be found by using them.


You can select up to a maximum of three skill areas.

Lesson Language

This drop-down defaults to English, but we accept lessons in other languages. 

Learning Objectives

A well-defined learning objective defines the rest of the activity. You can add as many as you need by using + ADD LEARNING OBJECTIVE. They will show up as a bullet point list in your lesson.

Guiding Ideas and Questions

Providing guiding ideas and questions helps provide context for the lesson, and occasionally can provide suggestions for other educators using your lesson.

Student Activities

This section is designed to outline the exact steps needed by students to meet the learning objectives. Student Activities should also demonstrate or suggest how to use Minecraft to achieve these objectives, and often refer to the supporting files area on the right side of the lesson when published.

Performance Expectations

  • How will you measure student success?
  • What standards are used to know if the learning objectives are met?

Note: Each of these sections provide you with a rich text editor (so you can paste in your lesson from your word processor), and 3000 characters.

External References

If you have websites or videos that support your lesson, these would be a good place to link those. Please be careful linking to external resources you did not create, as content may change without notice.

Supporting Files

This is where you upload things like .mcworlds (these should be placed in ZIP files), PDFs, and documents. Be sure to describe all of them clearly with filenames that are distinct.

Congratulations, your lesson is now complete! What’s next?

Save as Draft

If you don’t have time to finish your lesson, please save it as a draft and come back to it later. If for any reason you are not finished and have trouble editing, let our team know.

Submit for Review

Once a lesson is submitted, it goes through two steps by our community team.

  • First, it is reviewed for completeness, and the links (if any) are tested, and the files are downloaded to ensure they are compatible with Minecraft: Education Edition. Please make certain your files can be used on the supported platforms for Education Edition. Please be sure your email on your profile is up to date, in case we need to contact you about broken links or other missing information.
  • Next, your lesson is reviewed by our Curriculum specialists on the team. They will provide feedback if needed to improve your lesson for our world-wide community.

General Tips

  • Lesson plans are available for free on the Minecraft: Education Edition website.
  • Check your lesson for feedback and make adjustments as needed.
  • Be patient and plan in advance! Turnaround time for posting lessons can vary through the school year, although we try to provide initial feedback within two (2) weeks of submission for complete lessons.

We are always looking at ways to improve the lesson submission process, and as educators, your input is valuable to us. Please post your feedback in the feature request section of the website, or send it to support. Either way, we look forward to hearing from you and seeing your community contributions soon. Thank you for supporting Minecraft: Education Edition!

Additional Resources

Updated January 26, 2018